2011年8月31日星期三

Grecca Interview A Step Into the Ancient

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Some people may hear these things like raiding someones village and taking things out of their house and think the game experience will just be one series of abuses after another. Fear not. For all the ruthlermtss, the purpose of this game is for you to have fun; by "you", I mean everyone from the hardcore PvP'er to the pacifist who just wants to make sandals for everyone. All of these systems are designed carefully and reasonably. The world will be harsh, but it will also be fair.。

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OnRPG: Can you tell us about the "faction" system? How will this be used to benefit players?
The faction sysrmtts possibly one of the most complex elements of the game. When you say "faction" you could be talking about anything from what culture your character belongs to down to what family you're from, and everything in between. Each type of faction behaves very differently and has radically different goals. Unfortunately the details are beyond the scope of something I could explain in an interview, but there is aslightly more adequate description on the site.。

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We have a fantastic artist on the team creating hand drawn, completely modular 2d sprites. She puts a lot of care into everythihe draws and is constantly revising and improving existing assets. Artistically speaking, the game is in the best hands anyone could hope for. That's my opinion, anyway.。

OnRPG: Thank you very much for your time!
Thank you. :)。

As for a story; no, actually. This may sound strange, but what we've found over years ofying MMORPG's is that the drama and conflict that happens between the players is far more involving and relevant than whatever artificial plot the developers tack on to give the world context. Don't get me wrong, the world will be full of conflict, intrigue and drama - but it will be on the players terms. What we're providing is a setting and game mechanics. As for the experience itself, that's up to you guys.。

OnRPG: Are there any events that you guys plan to let the community join in on?
The community will be welcome to join in on any events that we host. Ununately, I don't have any details on this for the time being. Sorry for the somewhat lackluster answer.。

OnRPG: What types of weapons, armor, and items will be prominent within the game?
Well, in terms of variety there's swords, axes, maces, spears, bows and thrown weapons in addition to shields and various other ellaneous combat tools. In regards to authenticity, the weapons and equipment of each culture will stylistically reflect the theme of that culture. This seems like a good spot to mention another huge difference between Grecca and a lot of contemporary MMORPGs. Equipment (meaning weapons, armour, clothes, supplies, etc.) is transient in Grecca. What I mean by that is just because you acquire a sword doesn't mean that sword is yours forever. It just means you're currently the one in possession of it. If you fall in battle, your enemy will probably loot that sword, along with any other valuables they have time (and space) to make off with.。

OnRPG: What future updates or expansions does your development team plan to add to the game?
Well, our first priority is to get the game playable as soon as possible. Once that's done, we're gonna work on adding the other three cultures as well as fleshing out someer important aspects of the game.。

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It's important to understand that in Grecca, it is possible (if very unlikely) for a brand new character to defeat a grizzled veteran of many battles. This is because combat relies heavily on your own skills and instincts as a player rather than your characters stats. That's not to say thour stats and equipment don't matter, because they do. It's just that their effect is more subtle than is the case in most games.。

OnRPG: In conclusion, why should readers visit www.grecca.net right now?
We periodically post news of progress that the project makes as well as upcoming dates and timer tests or demos. Also, anyone is free to socialize or ask questions to the Dev Team on the forum.。

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OnRPG: Is there an economic sector to the game? Will players be able to craft and sell items; is there any differentiation between the common econin MMOs and Grecca?
Crafting and trading is a huge factor. E item in the game is created by players, and no one player will have enough skills to makeeverythingthey could ever possiblyd by themselves. Unlike many MMO's, we don't plan to place any sort of restrictions on players abilities to trade between themselves. In terms of economy, money is entirely optional. It has to be created like any other item, and it's only worth what someone is willing to trade for it. In this way, the value of money will vary greatly depending upon the social context in which it exists. It's worth noting that money is specific to the city that it's created for, and may or may not have value to other cities and cultures. Also, only the ruling faction of a city can create money.。

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OnRSince this game works on realistic terms, will new players be sheltered in some fashion until they can stand on their own two feet, or will they be left to fend for themselves like everyone else?
There will be some sort of system for protecting brand new players for a very shorriod of time. The more important factor is that it is insomeone'sbest interest to take that new player and mentor them, because they may not have all the fancy skills and gear that you do, but next week they might be watching your back, or defending your town from a raid while you're logged off. There's no way to over emphasize how critical teamwork is to success and surv.。

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Grecca Interview: A Step Into the Ancient World
Questions by Bryan King (Bryan), OnRPG Journalist
Answered by Gren。

OnRPG: Also, please give us details about the cultures within the game?
We have four cultures planned. They are Grecca (the first culture to be added and also the games namesake,) which corresponds to ancient Greece. The next culture to be added will be the Crescent Empire, which corresponds to the ancient Persian Empire. Then we'll add Valle,ch are a mix of celtic/gallic/germanic/norse inspired barbarians from a cold and harsh mountainous region. The last culture to be added will be Pandora, which will be the equivalent of ancient Rome. Each of these cultures will be stylistically distinct. What we're aiming to deliver is thethemeof each culture. You will instantly be able to tell the difference between a Greccan settlement or a village of e raiders.。

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Also, for the last few months we've been hosting occasional demos on the weekends just so people can get in game and get a for the combat system and so on. There will probably be a few more of these before alpha. Any registered member of the forums is welcome to join us for those demos. We'll usually post details a few days in advance under the Alpha Testers section of the forum (must be logged in to access that section).。

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OnRPG: Alright, first things first. When and wheres this game take place? Is there a storyline involved?
The game takes place in a world very much like our own, the way it would have been between two and three thousand years ago. All the cultures and regions in the game correspond to some sort of historical equivalent. The reason for this is that we want to be able to delivee style and theme of that time and place without players feeling like they're in for a history lesson.。

In terms of atmosphere, the game will feature day/night cycles, weather and seasons. Also, areas of the womap considered "wilderness" (anywhere without someone living on it) will generate randomly every so often, so that players aren't visiting the same exact places for the same reasons day after day.。


Grecca combat。

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With that said, it's not a free for all. Before you can raid a village, you have to defeat any players willing to defend it. Once that's done, any remaining villagers can still attempt to resisu in the village itself. There's a system in place to balance it all out. It's not like the first time you get successfully raided you'll lose the whole town, but it's definitely not a nominal outcome by any means.。


Mining ore。

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OnRPG:  How do players work to survive in the world of Grecca, whether it be battling or using resources, how do prs work to keep from death?
Well, the important thing is that survival is your responsibility. At the bare minimum that means you need food, shelter and clothing. But it's not that simple; where are you gonna get these things? How are you going to defend yourself while you're out hunting/foraging/mining etc. for them? And what if (see: when) some other town gets desperate and decides to raid your village for resources they can't get on their own. Even if you're a pacifist berry picker, you might find yourself being chased around your own house ostile players.。

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OnRPG: The setting in this game this game must give your development tan advantage in development, are there any parts of the game world that players will see here that they won't be able to see anywhere else?
Well, antiquity is one of thee interesting times in our own world's history, and it's sadly under represented by games today. When it is represented, it's usually done in a gimmicky sort of way that exploits a few bullet points of the culture such as the pantheon or what have you, and never really gives you anything in which to immerse yourself.。

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OnRPG: What features differentiate Grecca from other MMOs?
First of all, Grecca is all about the competitive experience. I know a lot of games out there tout this same thing, but it's not the same. Every aspect of the game is geared toward competition. Even if your character spends their whole life picking berries or mining ore and never even equips a weapon, he/she is still part of an overall war effort against the world around you. Every little bit of progress you make helps your village, your guild, your clan, oat have you. Grecca also features a real time combat system. I realize we're not the first to tout that either, but you can count on getting a PvP experience where your instincts and your reflexes will count for more than how much grinding you've done or how you've built your character.。

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OnRPG: Hello Gren, please give readers a brief introduction about yourself.
We're a small team of game enthusiasts who have been working on this project for several years. The lead members of the team consist of myself, Merlin (our Lead Programmer) and Arus (our Lead Artist). Basically we set out to make the kind of game that we wanted to play, because it didn't seem like anyone else was plan on doing it.。

Every man-made object in Grecca is made by a player. If it's not, it doesn't exist. You never find a town that players did not build. You will never find a sword that wasn't forged by a player from ore someone had to mine. You will never wear clothes that didn't used to be some other critter's skin. Also, the resources these items come from do not grow on trees (well, I guess fruit grows on trees actually), so you can imagine how that will inform the competitive aspect of the game when two villages who've never met each other before suddenly find out they're both relying on the same region for mining and there's not enough ore for everyone.。

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In addition to the aesthetic variety, there are very significant differences in how each culture works in terms of influence and control. Remember, we're not governing the factions in this game. That's the player's job. What we're providing are the tools and functionality for governing, ways to gain and lose influence, ways to use influence once you have it. These will vary drastically depending on what culture you belong to. For example, the Greccan culture is an early democracy, so struggles for influence over cities andon will have a lot to do with debates, laws (which can change depending on who's in charge), and the peoples votes. By contrast, Valle is a brutal warrior society who gain or lose influence based on ritualistic dueling or all out blood feuds; it doesn't matter how well you argue in Valle, the strongest and most brutal will end up in charge.。

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Grecca is an online roleplaying game based on a fictional variant of our own ancient world. The game has yet to be released, but shows potential as an MMO with heavy emphasis on PvP, building factions, and fighting for your own survival from the time you log on. Today, I had the chance to speak with Gren, the Lead Designer for Grecca.。

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Ancient setting, forging weapons。

OnRPG: Will character progression be a major role? How will players feel like they're getting somewherethe game?
Character progression plays a significant role in the game, but it's not the player's only goal. We want players to have a solid "end game", and by that I meanwant you to have plenty to work toward even if your character is completely maxed out.。

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OnRPG: Will players be able to create their own true persona? How is customization a part of the game?
If we want players to immerse they have to have a character that means something to them, and aesthetics are a big part of that. From the very beginning you will be able to customize the following: skin color, eye color, hair color, hair style, facial hairle. Once you're in the game itself, your character can accumulate tattoos, scars and piercings as well. This is all in addition to your clothing and equipment, which obviously changes your appearance.。

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That might seem overly harsh, but you can always make new equipment or find someone to help you make it. You can also store extra equipment in your dwelling for just such an occasion. Make no mistake. Everyone will get KO'd, everyone will get lootet's an experience that will be common to all players at some point or another. Also, equipment is not everything. The difference between a good sword and a crappy sword is fairly subtle. Don't get me wrong. There's definitely a difference, but it's no substitute for skill.。

OnRPG: Do you have any other comments to add?
Thanks to everyone with an interest in this project. We hope to see you soon.。

Because it takes place in the ancientworld, we're talking about the moment in history when notribes are starting to come together and form villages, towns and cities. It's a very raw struggle of man vs. the chaos and uncertainty of the world around him. We're reflecting that through the game mechanics. Every piece of civilization you find in the world will be there because another player (or group of players) put it there.。

However, I can say that the most important type of faction for new players will probably be their village/town/city. These are other players who you (hopefully) mutually rely on for survival. Players from the same town aren't just expected to cooperate because they happen to have spawned in the same place; factors like common enemies and safety in num make team work a necessity. Not that you can't be a lone wolf if you really want to, but one should expect a rough ride.。

OnRPG: What visual elements are utilized to bring to life the setting, while pleasing players?
As a team we have a great fondness for the 2d classics that made us love video games in the first place. These daysmeone sees a 2d game and their first instinct is to assume it's a cell phone or a browser game, and I think that's unfortunate. There's a lot you can accomplish in terms of precision in 2d games.。

OnRPG: When can we plan to see an open beta or a full release? Do you guys have any testing stages open for players to join right
We're actually planning on conducting an open alpha test sometime in the next few weeks. As for the beta and actual release, wpe to be in beta by mid-summer and have the product ready by the end of summer. Grecca will be free to play.。

 

2011年8月30日星期二

Mini Fighter Tour Intimiate Look At All T

5. NPCs are spread out across the grmtaNot all cities have the same NPCs. You have to go to another city if the current one does not have the correct NPC. Why was this done? 
Answer: This was intended to help users get together. NPCs can be divided into two large groups: functional NPCs, which are placed in most villages, and community NPCs, which connect to Quiz Zone and Sky Zone, and are placed on larger maps. This was planrmtnn advance by the game development team in order to help users get together in specific locations and form a community. 。

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Beating Shirukya。

6. Could you briefly explain the card enchanting process? 
Answer: In Global Mini Fighter, users can fuse cards up to 10 levels, collect three cards of the same tier, and take them to Miew - the enchant NPC. She will merge the cards together into one card of a higher level. There are two ways to fuse the cards, but combining three cards of the same character has a slightly higher success rate than combining three cards with different characters. Each character card can be upgraded using an enchant item of the same tier. Character cards will be updated to overlevels depending on the extent of their distribution among the players. For further information, please click on the link below. 。

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Althoughave covered the main features this game has to offer, there are many more for you to discover. The team that led me through the tour was very nice, helpful and informative. Please be sure to give this game a try. It is not like your average grinder, skill actually matters in PvP.。

Pros:
- PvP is about player skill, not levels.
- Many things to do other than grinding.
- GM team listens to players.
- Unique gameplay (from other MMOs)
- Easy to learn, hard to master.。

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To make sure that you can efficiently defeat monsters, there is a Fusion and Enchant system. This system is pretty simple and can be used to upgrade items and cards. The power of ccter cards is displayed with their stars. You can mix three of the same character cards with the same amount of stars for a chance to get one higher leveled card. Alternatively you can mix three different character cards with the same amount of stars and you will receive a random character with a random amount of stars.。

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Afterwards, we moved on to the quiz system. This is one of the many mini games offered in Mini Fighter. All of them are a good way to entertain yourself if you don't feel like fighting. In the quiz game you are asked tions. They are all multiple choice but quite hard. You are required to move onto a platform according to what your choice is. This quiz can be done with many people at once and if you answer the question correctly, you will be rewarded with EXP and Mifa!。

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Yes, I am that fire guy.。

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Finally, we stopped by the boss zone. I had never tried this mode before the tour so I really enjoyed the chance to see it. Basically, you buy a potion from an NPC, which allows you to transform into a powerful boss monster. There are various potions at different prices thatture stronger bosses. I went for the strongest boss and went head to head with the team! The boss receives EXP by killing players and once the boss has been taken down, players receive Mifa as drops.。

I logged in and went to the meeting spot to be greeted by the team. Since the meeting spot was the fishing zone, we decided to begin learning about fishing. The fishing system in Mini Fighter is pretty simple. You can buy various fishing rods from the NPC. Afterwards, you simply double click on your rod to begin fishing. There are two methods to fish, auto and manual. Both speak for themselves, auto fishing allows your character to fish even if you are away while manual requires user input. Since manual fishing requires you to be at your computer, as a higher chance to catch fish. This simple yet handy system allows users to gain some Mifa, which is the ingame currency or a random item while they are not playing.。

Note: Just recently a new server was added! Great job listening to your players!。

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Quiz!。

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There is a system called 'Netmarblers' in the GlobalNetmarble.com website that is in charge of giving out awards for different categories through community activities and ranking charts. Our very owmmunity managers are trying their best to weed out abusive users in advance. We will do our best to establish a fairer ranking system. 。

4. The ranking system works by measuring the level of a player and their win/loss ratio. This could be abused by players trading wins with friends or they can make themselves an alternate account. What is the plan to pre cheating the ranking system? 
Answer: The ranking system is experiencing unforeseen abuse by users who are able to raise their win rates by using shortcuts. These users may have great rates but this does not prove their skill. The development team is planning ways to prevent this abuse with additionachnical support, while at the same time looking for ways to make the ranking system more just. 。

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Fishing。

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Another thing you can do when you don't feel like running dungeons is a visit to the Coliseum. This is a 20 v 20 arena where teams compete to reach 50 knock obefore the other team. At the bottom of all the platforms are boss monsters for each team. If your boss is killed, the opposing team is granted 10KOs! Be sure to protect your boss!。

OnRPG was given an exclusive tour of the soon to come Castle Siege. It is basically a guild versus guild area. Eahannel has four castles, which will be open at a special time that has yet to be decided. The game works like a traditional capture the flag game. The guild that comes out as the victor will receive double exp for twenty-four hours!。

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Mini Fighter Tour: Intimiate Look At All The Features
By Mohammad Abubakr, OnRPG Journalist。

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I was lucky enough to be given a tour by the Mini Fighter team. They took me through all the main features of the game. This article is written according to the order of the tour. Continue reading to l more!。

Talking about grinding, we got to take a look at one of the dungeons in this game; the Shirukya Dungeon. The aims of all dungeons are pretty simple. Go in alone or with party and kill all enemies until you defeat the boss. At the end you are awarded with EXP and Mifa with a chance to select one out of three hidden cards, which can award you with items such as upgraded equipment!。

Going up against the team!。

Mini Fighter is a free to play MMO. The game plays much like an arcade fighter such as Street Fighter. There are various characters you can select each with their own play styles and moves. You are given one character card of your choice when beginning the game. These are the required to play characters and can be obtained later on by playing mini games, running dungeons and more. This game is easy to learn but hard to master. Levels do not matter in PvP so it is all about the s of the player!。

Before this tour, I had been working with the Mini Fighter community to come up with questions that they wanted ered. The Mini Fighter team was very nice has replied to all your questions!。

Cons:
- Connections are Peer to Peer meaningg distance players will lag. (A new server was added recently, slowly all lag will vanish)
- Not much customization
- appearance changes with cash shop clothing. 。

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1. Players are confused as to why Korean Mini Fighter players are allowed into the UMC. They are experienplayers and some believe this is not fair for the players in Netmarble's version. Can you explain why this was done? 
Answer: Aside from a few countries that have their own Mini Fighter server, the game is open to all users all around the world. The Korean users who took part in the latest UMC had access to the game outside of Korea, which is why they were allowed to participate. The same poes will apply to UMCs in the future: if a user from a country with the Mini Fighter service gains access from a third country, he/she will be entitled to attend the UMC. 。

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Next, we visited the Grand Arena. The Grand Arena is the built in tournament system which features ladder type matches. This means winner goes on to face the other winners until there is only one victor. The Grand Arena opens every two hours and stays open for an hour. That is good for about threunds. Before the tournament starts, sixteen players are required to sign up.。

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Once I had tried out the Arcade, we moon to one of my favorite features of this game; the battle room. The battle room is used to allow you to compete against other players in 14 different types of mini games. These can range from playing soccer, fighting head to head in a death match or having a jump contest where the player to reach the top first wins. This allows players to have something else to do once they are bored of grinding. At the end of each one of the games you select one of three cards where you can win items like a character card! Best of all, character levels do not matter in the battle room! It is all about skill.。

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The upcoming Castle Siege。

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Fusion system: http://global.netmarble.com/minifighter/Guides/RetrieveEnchanting.asp。

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We also took a look at the Theatre. In the Theatre you can see background stories of all characters. After the Theatre came the Training Academy. As the name suggests, you can use the area to train. You can practice against NPCs to master all your combos. There is also the Arcade where you can fight NPCs of various difficulties. This allows you to try out all characters without needing the character s!。

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2. There are some connection problems with some players right now. Mostthe game runs fine, but some players tend to skip across the screen. Players from around the world are allowed to play and according to the community this is what causes the lag. Will there be an IP block in future? 
Answer: Mini Fighter is a P2P game. Netmarble.com and the developers of this game recognize that this lag is causing discomfort to other users and do the best to solve the problem. The main reason for the lag is the long-distance connection. In our efforts to improve the game environment, Netmarble.com will increase the number of regional servers starting in Feby of this year. 。

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3. Many players are looking forward to playing more games by Netmarble. Can we expect any new games to come out soon? Could we get some inftion on release dates? :) 
Answer: Unfortunately, we don't have any information about additional release daat this time. 。

 

2011年8月29日星期一

Chad Muska -- Hurls 'N' Word During Gnarl

Pro skating legend Chad Muska was arrested for allegedly vandalizing two buildings last night in Hollywood -- and repeatedly dropped the "N" word on the security guards who nabbed him. Muska was first detained by security at the Roosevelt Hotel around 2AM. Law enforcement sources tell us Muska was seen spray painting his name on a nearby Coffee Bean.While security guards waited for LAPD officers to arrive -- Muska demanded the guards let him go, and called them "ni**as" several times ... including one instance in which he said, "Fu** all these ni**as right here."LAPD eventually showed up and arrested and booked Muska for felony vandalism -- and our sources say Muska had tagging materials on him when he was arrested.We got shots of Muska's alleged handiwork at the coffee shop -- "Muska"' -- and also at Hollywood's El Capitan Theater ... "Muska kills."Muska's being held on $20,000 bail.

Kings of LeonRESCHEDULING SHOWSAFTER TEXA

The band Kings of Leon has not only scheduled a make-up concert for their Houston show that was canceled completely last night, but they are also going back to Dallas to make up the show that ended abruptly on Friday ... TMZ has learned.KOL will play in Dallas on September 21 and in Houston on September 22. Tickets for the previous shows will be honored, and refunds will be honored for fans who cannot make the new dates. This all stems from a battle with the heat for lead singer Caleb Followill. On Friday, a show at the Gexa Energy Pavilion in Dallas was cut short after lead Followill complained the heat was messing with his voice. He left the stage ... never to return.The band then canceled a show scheduled for last night at the Woodlands Pavilion, located just outside Houston.UPDATE: Kings of Leon is cancelling their entire U.S. tour

The Gagosian Gallery says celebrated Amer

ROME — The Gagosian Gallery says celebrated American artist Cy Twombly has died at age 83.

Murdoch Assailant Warned Thousands Before

The man who attempted to pie Rupert Murdoch in Parliament warned thousands of people before his attack -- posting a cryptic message to his Twitter account just minutes before it went down.While sitting inside Parliament, Jonathan May-Bowles -- aka Jonnie Marbles -- wrote, "It is a far better thing that I do now than I have ever done before #splat." (So, in addition to pie terrorism, he's a Dickens fan) And that was just the latest message ... before the final send-off, May-Bowles -- whose Twitter account has nearly 10,000 followers -- repeatedly mocked Murdoch from inside Parliament, writing, "Rupert Murdoch appears to be going senile #hackgate."He continued, "I'm actually in this committee and can confirm: Murdoch is Mr. Burns."May-Bowles -- who posted the following politically-charged video to his YouTube account last year -- is currently being detained by British police.

2011年8月28日星期日

Mueller Headed South of Border For Extrem

Brooke Mueller is going to Mexico to ingest a bunch of hallucionogens -- but not for fun -- to break her addictions.Sources connected to Brooke tell TMZ ... Brooke is going to a treatment facility in Cancun that specializes in prescribing a drug that is not legal in the U.S. It's called Ibogaine, a substance extracted from an iboga plant. Some studies show it interrupts addictions to alcohol, cocaine, methadone and heroin.  Brooke is saying the program is seven days and it's "extreme," but she's confident it will "rewire" her brain to break her addictions.  Brooke has been hospitalized since her confrontation Thursday on a United jet bound for Cancun. We're told she'll make the trip when she's released from the hospital.